| POST | /cmd/configure/game |
|---|
using System;
using System.IO;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.Serialization;
using ServiceStack;
using ServiceStack.DataAnnotations;
using Six4Win.WebApi.ServiceModel;
using Six4Win.ReadModel;
using Six4Win;
using Starnet.Common;
namespace Six4Win
{
public partial class CountdownConfiguration
{
public virtual int LockdownStepFromEnd { get; set; }
public virtual int AssertLockdownStepFromEnd { get; set; }
}
public partial class DrawConfiguration
{
public virtual int IntroIntervalInMs { get; set; }
public virtual int AnimationIntervalInMs { get; set; }
public virtual int OutroIntervalInMs { get; set; }
}
public partial class HappyHourConfig
{
public virtual bool IsActive { get; set; }
public virtual List<HappyHourItem> Items { get; set; }
public partial class HappyHourItem
{
public virtual long Id { get; set; }
public virtual TimeInterval Interval { get; set; }
public virtual decimal OddsModifier { get; set; }
public virtual decimal RoundPoolBonusPct { get; set; }
}
public partial class TimeInterval
{
public virtual TimePoint Start { get; set; }
public virtual TimePoint End { get; set; }
}
public partial class TimePoint
{
public virtual int Hour { get; set; }
public virtual int Minute { get; set; }
}
}
public partial class HappyHourConfiguration
{
public virtual bool IsHappyHour { get; set; }
public virtual decimal OddsModifier { get; set; }
public virtual decimal RoundPoolBonusPct { get; set; }
}
public partial class RoundConfiguration
{
public virtual RecordList<float> Coefficients { get; set; }
public virtual bool IsDoubleTripleActive { get; set; }
public virtual bool IsJackpot5Active { get; set; }
public virtual int CountdownDurationInSeconds { get; set; }
public virtual CountdownConfiguration CountdownConfiguration { get; set; }
public virtual DrawConfiguration DrawConfiguration { get; set; }
public virtual int ResultsDurationInSeconds { get; set; }
public virtual RTPStrategies RTPStrategy { get; set; }
public virtual HappyHourConfiguration HappyHourConfiguration { get; set; }
}
public enum RTPStrategies
{
RNG = 0,
Accumulator = 1,
}
}
namespace Six4Win.ReadModel
{
public partial class GameConfiguration
{
public virtual string Id { get; set; }
public virtual int QueueSize { get; set; }
public virtual RoundConfiguration RoundConfiguration { get; set; }
public virtual HappyHourConfig HappyHourConfig { get; set; }
}
}
namespace Six4Win.WebApi.ServiceModel
{
public partial class ConfigureGame
{
public virtual string Id { get; set; }
public virtual GameConfiguration Configuration { get; set; }
}
}
namespace Starnet.Common
{
public partial class RecordList<T>
: List<T>
{
}
}
To override the Content-type in your clients, use the HTTP Accept Header, append the .json suffix or ?format=json
To embed the response in a jsonp callback, append ?callback=myCallback
The following are sample HTTP requests and responses. The placeholders shown need to be replaced with actual values.
POST /cmd/configure/game HTTP/1.1
Host: s4w2.api.bettor.cc
Accept: application/json
Content-Type: application/json
Content-Length: length
{"id":"String","configuration":{"queueSize":0,"roundConfiguration":{"coefficients":[0],"isDoubleTripleActive":false,"isJackpot5Active":false,"countdownDurationInSeconds":0,"countdownConfiguration":{"lockdownStepFromEnd":0,"assertLockdownStepFromEnd":0},"drawConfiguration":{"introIntervalInMs":0,"animationIntervalInMs":0,"outroIntervalInMs":0},"resultsDurationInSeconds":0,"rtpStrategy":0,"happyHourConfiguration":{"isHappyHour":false,"oddsModifier":0,"roundPoolBonusPct":0}},"happyHourConfig":{"isActive":false,"items":[{"id":0,"interval":{"start":{"hour":0,"minute":0},"end":{"hour":0,"minute":0}},"oddsModifier":0,"roundPoolBonusPct":0}]}}}
HTTP/1.1 200 OK
Content-Type: application/json
Content-Length: length
{"errorCode":"String","message":"String","stackTrace":"String","errors":[{"errorCode":"String","fieldName":"String","message":"String","meta":{"String":"String"}}],"meta":{"String":"String"}}