Six4Win.WebApi

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GetGameConfig

The following routes are available for this service:
All Verbs/qry/config/game
"use strict";
export class CountdownConfiguration {
    /** @param {{lockdownStepFromEnd?:number,assertLockdownStepFromEnd?:number}} [init] */
    constructor(init) { Object.assign(this, init) }
    /** @type {number} */
    lockdownStepFromEnd;
    /** @type {number} */
    assertLockdownStepFromEnd;
}
export class DrawConfiguration {
    /** @param {{introIntervalInMs?:number,animationIntervalInMs?:number,outroIntervalInMs?:number}} [init] */
    constructor(init) { Object.assign(this, init) }
    /** @type {number} */
    introIntervalInMs;
    /** @type {number} */
    animationIntervalInMs;
    /** @type {number} */
    outroIntervalInMs;
}
/** @typedef {number} */
export var RTPStrategies;
(function (RTPStrategies) {
    RTPStrategies[RTPStrategies["RNG"] = 0] = "RNG"
    RTPStrategies[RTPStrategies["Accumulator"] = 1] = "Accumulator"
})(RTPStrategies || (RTPStrategies = {}));
export class HappyHourConfiguration {
    /** @param {{isHappyHour?:boolean,oddsModifier?:number,roundPoolBonusPct?:number}} [init] */
    constructor(init) { Object.assign(this, init) }
    /** @type {boolean} */
    isHappyHour;
    /** @type {number} */
    oddsModifier;
    /** @type {number} */
    roundPoolBonusPct;
}
export class RoundConfiguration {
    /** @param {{coefficients?:RecordList<number>,isDoubleTripleActive?:boolean,isJackpot5Active?:boolean,countdownDurationInSeconds?:number,countdownConfiguration?:CountdownConfiguration,drawConfiguration?:DrawConfiguration,resultsDurationInSeconds?:number,rtpStrategy?:RTPStrategies,happyHourConfiguration?:HappyHourConfiguration}} [init] */
    constructor(init) { Object.assign(this, init) }
    /** @type {RecordList<number>} */
    coefficients;
    /** @type {boolean} */
    isDoubleTripleActive;
    /** @type {boolean} */
    isJackpot5Active;
    /** @type {number} */
    countdownDurationInSeconds;
    /** @type {CountdownConfiguration} */
    countdownConfiguration;
    /** @type {DrawConfiguration} */
    drawConfiguration;
    /** @type {number} */
    resultsDurationInSeconds;
    /** @type {RTPStrategies} */
    rtpStrategy;
    /** @type {HappyHourConfiguration} */
    happyHourConfiguration;
}
export class TimePoint {
    /** @param {{hour?:number,minute?:number}} [init] */
    constructor(init) { Object.assign(this, init) }
    /** @type {number} */
    hour;
    /** @type {number} */
    minute;
}
export class TimeInterval {
    /** @param {{start?:TimePoint,end?:TimePoint}} [init] */
    constructor(init) { Object.assign(this, init) }
    /** @type {TimePoint} */
    start;
    /** @type {TimePoint} */
    end;
}
export class HappyHourItem {
    /** @param {{id?:number,interval?:TimeInterval,oddsModifier?:number,roundPoolBonusPct?:number}} [init] */
    constructor(init) { Object.assign(this, init) }
    /** @type {number} */
    id;
    /** @type {TimeInterval} */
    interval;
    /** @type {number} */
    oddsModifier;
    /** @type {number} */
    roundPoolBonusPct;
}
export class HappyHourConfig {
    /** @param {{isActive?:boolean,items?:HappyHourItem[]}} [init] */
    constructor(init) { Object.assign(this, init) }
    /** @type {boolean} */
    isActive;
    /** @type {HappyHourItem[]} */
    items;
}
export class GameConfiguration {
    /** @param {{id?:string,queueSize?:number,roundConfiguration?:RoundConfiguration,happyHourConfig?:HappyHourConfig}} [init] */
    constructor(init) { Object.assign(this, init) }
    /** @type {string} */
    id;
    /** @type {number} */
    queueSize;
    /** @type {RoundConfiguration} */
    roundConfiguration;
    /** @type {HappyHourConfig} */
    happyHourConfig;
}
export class GetGameConfig {
    /** @param {{locationId?:string}} [init] */
    constructor(init) { Object.assign(this, init) }
    /** @type {string} */
    locationId;
}
/** @typedef T {any} */
export class RecordList extends Array {
    constructor(init) { super(init); Object.assign(this, init) }
}

JavaScript GetGameConfig DTOs

To override the Content-type in your clients, use the HTTP Accept Header, append the .json suffix or ?format=json

To embed the response in a jsonp callback, append ?callback=myCallback

HTTP + JSON

The following are sample HTTP requests and responses. The placeholders shown need to be replaced with actual values.

POST /qry/config/game HTTP/1.1 
Host: s4w2.api.bettor.cc 
Accept: application/json
Content-Type: application/json
Content-Length: length

{"locationId":"String"}
HTTP/1.1 200 OK
Content-Type: application/json
Content-Length: length

{"id":"String","queueSize":0,"roundConfiguration":{"coefficients":[0],"isDoubleTripleActive":false,"isJackpot5Active":false,"countdownDurationInSeconds":0,"countdownConfiguration":{"lockdownStepFromEnd":0,"assertLockdownStepFromEnd":0},"drawConfiguration":{"introIntervalInMs":0,"animationIntervalInMs":0,"outroIntervalInMs":0},"resultsDurationInSeconds":0,"rtpStrategy":0,"happyHourConfiguration":{"isHappyHour":false,"oddsModifier":0,"roundPoolBonusPct":0}},"happyHourConfig":{"isActive":false,"items":[{"id":0,"interval":{"start":{"hour":0,"minute":0},"end":{"hour":0,"minute":0}},"oddsModifier":0,"roundPoolBonusPct":0}]}}