| POST | /cmd/reschedule/super-win |
|---|
using System;
using System.IO;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.Serialization;
using ServiceStack;
using ServiceStack.DataAnnotations;
using Six4Win.WebApi.ServiceModel;
using Six4Win;
using Starnet.Common;
using Betting.Common;
namespace Betting.Common
{
public partial class BettingApp
{
public virtual string? Name { get; set; }
public virtual string? Version { get; set; }
}
public partial class Origin
{
public virtual BettingApp? Application { get; set; }
public virtual string? IP { get; set; }
public virtual RefEx? Organization { get; set; }
public virtual Ref? Region { get; set; }
public virtual Ref? LocationGroup { get; set; }
public virtual RefEx? Location { get; set; }
public virtual RefEx? Device { get; set; }
public virtual Ref? Clerk { get; set; }
}
}
namespace Six4Win
{
public partial class SuperWinPool
{
public virtual int Id { get; set; }
public virtual SuperWinPoolState State { get; set; }
public virtual decimal Amount { get; set; }
public virtual RecordList<SuperWinPrize>? Schedule { get; set; }
}
public enum SuperWinPoolState
{
Idle = 0,
Accumulating = 1,
Awarding = 2,
}
public partial class SuperWinPrize
{
public virtual int Id { get; set; }
public virtual decimal Amount { get; set; }
public virtual DateTime ScheduledAt { get; set; }
public virtual SuperWinWinner? Winner { get; set; }
}
public partial class SuperWinState
{
public virtual string? CurrentDate { get; set; }
public virtual decimal AvailableAmount { get; set; }
public virtual RecordDictionary<int, SuperWinPool>? Pools { get; set; }
}
public partial class SuperWinWinner
{
public virtual bool IsDrawn { get; set; }
public virtual DateTime DrawnAtUtc { get; set; }
public virtual string? RoundId { get; set; }
public virtual string? BetId { get; set; }
public virtual string? SlipId { get; set; }
public virtual Origin? Origin { get; set; }
public virtual Ref? Bettor { get; set; }
public virtual string? Code { get; set; }
public virtual decimal Amount { get; set; }
public virtual string? LocationAddressOrBettorInfo { get; set; }
}
}
namespace Six4Win.WebApi.ServiceModel
{
public partial class RequestSuperWinReschedule
{
public virtual string? Id { get; set; }
public virtual SuperWinState? State { get; set; }
}
}
namespace Starnet.Common
{
public partial class RecordDictionary<TKey, TVal>
: Dictionary<TKey, TVal>
{
}
public partial class RecordList<T>
: List<T>
{
}
public partial class Ref
{
public virtual string Id { get; set; }
public virtual string Val { get; set; }
}
public partial class RefEx
: Ref
{
public virtual RecordDictionary<string, string> Data { get; set; }
}
}
C# RequestSuperWinReschedule DTOs
To override the Content-type in your clients, use the HTTP Accept Header, append the .jsv suffix or ?format=jsv
The following are sample HTTP requests and responses. The placeholders shown need to be replaced with actual values.
POST /cmd/reschedule/super-win HTTP/1.1
Host: s4w2.api.bettor.cc
Accept: text/jsv
Content-Type: text/jsv
Content-Length: length
{
id: String,
state:
{
currentDate: String,
availableAmount: 0,
pools:
{
0:
{
id: 0,
state: 0,
amount: 0,
schedule:
[
{
id: 0,
amount: 0,
scheduledAt: 0001-01-01,
winner:
{
isDrawn: False,
drawnAtUtc: 0001-01-01,
roundId: String,
betId: String,
slipId: String,
origin:
{
application:
{
name: String,
version: String
},
ip: String,
organization:
{
data:
{
String: String
},
id: String,
val: String
},
region:
{
id: String,
val: String
},
locationGroup:
{
id: String,
val: String
},
location:
{
data:
{
String: String
},
id: String,
val: String
},
device:
{
data:
{
String: String
},
id: String,
val: String
},
clerk:
{
id: String,
val: String
}
},
bettor:
{
id: String,
val: String
},
code: String,
amount: 0,
locationAddressOrBettorInfo: String
}
}
]
}
}
}
}
HTTP/1.1 200 OK
Content-Type: text/jsv
Content-Length: length
{
errorCode: String,
message: String,
stackTrace: String,
errors:
[
{
errorCode: String,
fieldName: String,
message: String,
meta:
{
String: String
}
}
],
meta:
{
String: String
}
}