Six4Win.WebApi

<back to all web services

GetGameConfig

The following routes are available for this service:
All Verbs/qry/config/game
import datetime
import decimal
from marshmallow.fields import *
from servicestack import *
from typing import *
from dataclasses import dataclass, field
from dataclasses_json import dataclass_json, LetterCase, Undefined, config
from enum import Enum, IntEnum


@dataclass_json(letter_case=LetterCase.CAMEL, undefined=Undefined.EXCLUDE)
@dataclass
class CountdownConfiguration:
    lockdown_step_from_end: int = 0
    assert_lockdown_step_from_end: int = 0


@dataclass_json(letter_case=LetterCase.CAMEL, undefined=Undefined.EXCLUDE)
@dataclass
class DrawConfiguration:
    intro_interval_in_ms: int = 0
    animation_interval_in_ms: int = 0
    outro_interval_in_ms: int = 0


class RTPStrategies(IntEnum):
    RNG = 0
    ACCUMULATOR = 1


@dataclass_json(letter_case=LetterCase.CAMEL, undefined=Undefined.EXCLUDE)
@dataclass
class HappyHourConfiguration:
    is_happy_hour: bool = False
    odds_modifier: Decimal = decimal.Decimal(0)
    round_pool_bonus_pct: Decimal = decimal.Decimal(0)


@dataclass_json(letter_case=LetterCase.CAMEL, undefined=Undefined.EXCLUDE)
@dataclass
class RoundConfiguration:
    coefficients: Optional[RecordList[float]] = None
    is_double_triple_active: bool = False
    is_jackpot5_active: bool = False
    countdown_duration_in_seconds: int = 0
    countdown_configuration: Optional[CountdownConfiguration] = None
    draw_configuration: Optional[DrawConfiguration] = None
    results_duration_in_seconds: int = 0
    rtp_strategy: Optional[RTPStrategies] = None
    happy_hour_configuration: Optional[HappyHourConfiguration] = None


@dataclass_json(letter_case=LetterCase.CAMEL, undefined=Undefined.EXCLUDE)
@dataclass
class TimePoint:
    hour: int = 0
    minute: int = 0


@dataclass_json(letter_case=LetterCase.CAMEL, undefined=Undefined.EXCLUDE)
@dataclass
class TimeInterval:
    start: Optional[TimePoint] = None
    end: Optional[TimePoint] = None


@dataclass_json(letter_case=LetterCase.CAMEL, undefined=Undefined.EXCLUDE)
@dataclass
class HappyHourItem:
    id: int = 0
    interval: Optional[TimeInterval] = None
    odds_modifier: Decimal = decimal.Decimal(0)
    round_pool_bonus_pct: Decimal = decimal.Decimal(0)


@dataclass_json(letter_case=LetterCase.CAMEL, undefined=Undefined.EXCLUDE)
@dataclass
class HappyHourConfig:
    is_active: bool = False
    items: Optional[List[HappyHourItem]] = None


@dataclass_json(letter_case=LetterCase.CAMEL, undefined=Undefined.EXCLUDE)
@dataclass
class GameConfiguration:
    id: Optional[str] = None
    queue_size: int = 0
    round_configuration: Optional[RoundConfiguration] = None
    happy_hour_config: Optional[HappyHourConfig] = None


@dataclass_json(letter_case=LetterCase.CAMEL, undefined=Undefined.EXCLUDE)
@dataclass
class GetGameConfig:
    location_id: Optional[str] = None


T = TypeVar('T')


@dataclass_json(letter_case=LetterCase.CAMEL, undefined=Undefined.EXCLUDE)
@dataclass
class RecordList(Generic[T], List[T]):
    pass

Python GetGameConfig DTOs

To override the Content-type in your clients, use the HTTP Accept Header, append the .jsv suffix or ?format=jsv

HTTP + JSV

The following are sample HTTP requests and responses. The placeholders shown need to be replaced with actual values.

POST /qry/config/game HTTP/1.1 
Host: s4w2.api.bettor.cc 
Accept: text/jsv
Content-Type: text/jsv
Content-Length: length

{
	locationId: String
}
HTTP/1.1 200 OK
Content-Type: text/jsv
Content-Length: length

{
	id: String,
	queueSize: 0,
	roundConfiguration: 
	{
		coefficients: 
		[
			0
		],
		isDoubleTripleActive: False,
		isJackpot5Active: False,
		countdownDurationInSeconds: 0,
		countdownConfiguration: 
		{
			lockdownStepFromEnd: 0,
			assertLockdownStepFromEnd: 0
		},
		drawConfiguration: 
		{
			introIntervalInMs: 0,
			animationIntervalInMs: 0,
			outroIntervalInMs: 0
		},
		resultsDurationInSeconds: 0,
		rtpStrategy: 0,
		happyHourConfiguration: 
		{
			isHappyHour: False,
			oddsModifier: 0,
			roundPoolBonusPct: 0
		}
	},
	happyHourConfig: 
	{
		isActive: False,
		items: 
		[
			{
				id: 0,
				interval: 
				{
					start: 
					{
						hour: 0,
						minute: 0
					},
					end: 
					{
						hour: 0,
						minute: 0
					}
				},
				oddsModifier: 0,
				roundPoolBonusPct: 0
			}
		]
	}
}