Six4Win.WebApi

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ConfigureGame

Requires Authentication
The following routes are available for this service:
POST/cmd/configure/game
import Foundation
import ServiceStack

public class ConfigureGame : Codable
{
    public var id:String
    public var configuration:GameConfiguration

    required public init(){}
}

public class GameConfiguration : Codable
{
    public var id:String
    public var queueSize:Int
    public var roundConfiguration:RoundConfiguration
    public var happyHourConfig:HappyHourConfig

    required public init(){}
}

public class RoundConfiguration : Codable
{
    public var coefficients:RecordList<Float>
    public var isDoubleTripleActive:Bool
    public var isJackpot5Active:Bool
    public var countdownDurationInSeconds:Int
    public var countdownConfiguration:CountdownConfiguration
    public var drawConfiguration:DrawConfiguration
    public var resultsDurationInSeconds:Int
    public var rtpStrategy:RTPStrategies
    public var happyHourConfiguration:HappyHourConfiguration

    required public init(){}
}

public class RecordList<T : Codable> : List<T>
{
    required public init(){ super.init() }

    required public init(from decoder: Decoder) throws {
        try super.init(from: decoder)
    }

    public override func encode(to encoder: Encoder) throws {
        try super.encode(to: encoder)
    }
}

public class CountdownConfiguration : Codable
{
    public var lockdownStepFromEnd:Int
    public var assertLockdownStepFromEnd:Int

    required public init(){}
}

public class DrawConfiguration : Codable
{
    public var introIntervalInMs:Int
    public var animationIntervalInMs:Int
    public var outroIntervalInMs:Int

    required public init(){}
}

public enum RTPStrategies : Int, Codable
{
    case RNG = 0
    case Accumulator = 1
}

public class HappyHourConfiguration : Codable
{
    public var isHappyHour:Bool
    public var oddsModifier:Double
    public var roundPoolBonusPct:Double

    required public init(){}
}

public class HappyHourConfig : Codable
{
    public var isActive:Bool
    public var items:[HappyHourItem]

    required public init(){}
}

public class HappyHourItem : Codable
{
    public var id:Int
    @TimeSpan public var interval:TimeInterval
    public var oddsModifier:Double
    public var roundPoolBonusPct:Double

    required public init(){}
}

public class TimeInterval : Codable
{
    public var start:TimePoint
    public var end:TimePoint

    required public init(){}
}

public class TimePoint : Codable
{
    public var hour:Int
    public var minute:Int

    required public init(){}
}


Swift ConfigureGame DTOs

To override the Content-type in your clients, use the HTTP Accept Header, append the .jsv suffix or ?format=jsv

HTTP + JSV

The following are sample HTTP requests and responses. The placeholders shown need to be replaced with actual values.

POST /cmd/configure/game HTTP/1.1 
Host: s4w2.api.bettor.cc 
Accept: text/jsv
Content-Type: text/jsv
Content-Length: length

{
	id: String,
	configuration: 
	{
		queueSize: 0,
		roundConfiguration: 
		{
			coefficients: 
			[
				0
			],
			isDoubleTripleActive: False,
			isJackpot5Active: False,
			countdownDurationInSeconds: 0,
			countdownConfiguration: 
			{
				lockdownStepFromEnd: 0,
				assertLockdownStepFromEnd: 0
			},
			drawConfiguration: 
			{
				introIntervalInMs: 0,
				animationIntervalInMs: 0,
				outroIntervalInMs: 0
			},
			resultsDurationInSeconds: 0,
			rtpStrategy: 0,
			happyHourConfiguration: 
			{
				isHappyHour: False,
				oddsModifier: 0,
				roundPoolBonusPct: 0
			}
		},
		happyHourConfig: 
		{
			isActive: False,
			items: 
			[
				{
					id: 0,
					interval: 
					{
						start: 
						{
							hour: 0,
							minute: 0
						},
						end: 
						{
							hour: 0,
							minute: 0
						}
					},
					oddsModifier: 0,
					roundPoolBonusPct: 0
				}
			]
		}
	}
}
HTTP/1.1 200 OK
Content-Type: text/jsv
Content-Length: length

{
	errorCode: String,
	message: String,
	stackTrace: String,
	errors: 
	[
		{
			errorCode: String,
			fieldName: String,
			message: String,
			meta: 
			{
				String: String
			}
		}
	],
	meta: 
	{
		String: String
	}
}