| All Verbs | /qry/config/game |
|---|
import java.math.*
import java.util.*
import java.io.InputStream
import net.servicestack.client.*
open class GetGameConfig
{
open var locationId:String? = null
}
open class GameConfiguration
{
open var id:String? = null
open var queueSize:Int? = null
open var roundConfiguration:RoundConfiguration? = null
open var happyHourConfig:HappyHourConfig? = null
}
open class RoundConfiguration
{
open var coefficients:RecordList<Float>? = null
open var isDoubleTripleActive:Boolean? = null
open var isJackpot5Active:Boolean? = null
open var countdownDurationInSeconds:Int? = null
open var countdownConfiguration:CountdownConfiguration? = null
open var drawConfiguration:DrawConfiguration? = null
open var resultsDurationInSeconds:Int? = null
open var rtpStrategy:RTPStrategies? = null
open var happyHourConfiguration:HappyHourConfiguration? = null
}
open class RecordList<T> : ArrayList<T>()
{
}
open class CountdownConfiguration
{
open var lockdownStepFromEnd:Int? = null
open var assertLockdownStepFromEnd:Int? = null
}
open class DrawConfiguration
{
open var introIntervalInMs:Int? = null
open var animationIntervalInMs:Int? = null
open var outroIntervalInMs:Int? = null
}
enum class RTPStrategies(val value:Int)
{
@SerializedName("0") Rng(0),
@SerializedName("1") Accumulator(1),
}
open class HappyHourConfiguration
{
open var isHappyHour:Boolean? = null
open var oddsModifier:BigDecimal? = null
open var roundPoolBonusPct:BigDecimal? = null
}
open class HappyHourConfig
{
open var isActive:Boolean? = null
open var items:ArrayList<HappyHourItem>? = null
}
open class HappyHourItem
{
open var id:Long? = null
open var interval:TimeInterval? = null
open var oddsModifier:BigDecimal? = null
open var roundPoolBonusPct:BigDecimal? = null
}
open class TimeInterval
{
open var start:TimePoint? = null
open var end:TimePoint? = null
}
open class TimePoint
{
open var hour:Int? = null
open var minute:Int? = null
}
To override the Content-type in your clients, use the HTTP Accept Header, append the .xml suffix or ?format=xml
The following are sample HTTP requests and responses. The placeholders shown need to be replaced with actual values.
POST /qry/config/game HTTP/1.1
Host: s4w2.api.bettor.cc
Accept: application/xml
Content-Type: application/xml
Content-Length: length
<GetGameConfig xmlns:i="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://schemas.datacontract.org/2004/07/Six4Win.WebApi.ServiceModel">
<LocationId>String</LocationId>
</GetGameConfig>
HTTP/1.1 200 OK
Content-Type: application/xml
Content-Length: length
<GameConfiguration xmlns:i="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://schemas.datacontract.org/2004/07/Six4Win.ReadModel">
<HappyHourConfig xmlns:d2p1="http://schemas.datacontract.org/2004/07/Six4Win">
<d2p1:IsActive>false</d2p1:IsActive>
<d2p1:Items>
<d2p1:HappyHourConfig.HappyHourItem>
<d2p1:Id>0</d2p1:Id>
<d2p1:Interval>
<d2p1:End>
<d2p1:Hour>0</d2p1:Hour>
<d2p1:Minute>0</d2p1:Minute>
</d2p1:End>
<d2p1:Start>
<d2p1:Hour>0</d2p1:Hour>
<d2p1:Minute>0</d2p1:Minute>
</d2p1:Start>
</d2p1:Interval>
<d2p1:OddsModifier>0</d2p1:OddsModifier>
<d2p1:RoundPoolBonusPct>0</d2p1:RoundPoolBonusPct>
</d2p1:HappyHourConfig.HappyHourItem>
</d2p1:Items>
</HappyHourConfig>
<Id>String</Id>
<QueueSize>0</QueueSize>
<RoundConfiguration xmlns:d2p1="http://schemas.datacontract.org/2004/07/Six4Win">
<d2p1:Coefficients xmlns:d3p1="http://schemas.microsoft.com/2003/10/Serialization/Arrays">
<d3p1:float>0</d3p1:float>
</d2p1:Coefficients>
<d2p1:CountdownConfiguration>
<d2p1:AssertLockdownStepFromEnd>0</d2p1:AssertLockdownStepFromEnd>
<d2p1:LockdownStepFromEnd>0</d2p1:LockdownStepFromEnd>
</d2p1:CountdownConfiguration>
<d2p1:CountdownDurationInSeconds>0</d2p1:CountdownDurationInSeconds>
<d2p1:DrawConfiguration>
<d2p1:AnimationIntervalInMs>0</d2p1:AnimationIntervalInMs>
<d2p1:IntroIntervalInMs>0</d2p1:IntroIntervalInMs>
<d2p1:OutroIntervalInMs>0</d2p1:OutroIntervalInMs>
</d2p1:DrawConfiguration>
<d2p1:HappyHourConfiguration>
<d2p1:IsHappyHour>false</d2p1:IsHappyHour>
<d2p1:OddsModifier>0</d2p1:OddsModifier>
<d2p1:RoundPoolBonusPct>0</d2p1:RoundPoolBonusPct>
</d2p1:HappyHourConfiguration>
<d2p1:IsDoubleTripleActive>false</d2p1:IsDoubleTripleActive>
<d2p1:IsJackpot5Active>false</d2p1:IsJackpot5Active>
<d2p1:RTPStrategy>RNG</d2p1:RTPStrategy>
<d2p1:ResultsDurationInSeconds>0</d2p1:ResultsDurationInSeconds>
</RoundConfiguration>
</GameConfiguration>