Six4Win.WebApi

<back to all web services

GetGameConfig

The following routes are available for this service:
All Verbs/qry/config/game
import java.math.*
import java.util.*
import java.io.InputStream
import net.servicestack.client.*


open class GetGameConfig
{
    open var locationId:String? = null
}

open class GameConfiguration
{
    open var id:String? = null
    open var queueSize:Int? = null
    open var roundConfiguration:RoundConfiguration? = null
    open var happyHourConfig:HappyHourConfig? = null
}

open class RoundConfiguration
{
    open var coefficients:RecordList<Float>? = null
    open var isDoubleTripleActive:Boolean? = null
    open var isJackpot5Active:Boolean? = null
    open var countdownDurationInSeconds:Int? = null
    open var countdownConfiguration:CountdownConfiguration? = null
    open var drawConfiguration:DrawConfiguration? = null
    open var resultsDurationInSeconds:Int? = null
    open var rtpStrategy:RTPStrategies? = null
    open var happyHourConfiguration:HappyHourConfiguration? = null
}

open class RecordList<T> : ArrayList<T>()
{
}

open class CountdownConfiguration
{
    open var lockdownStepFromEnd:Int? = null
    open var assertLockdownStepFromEnd:Int? = null
}

open class DrawConfiguration
{
    open var introIntervalInMs:Int? = null
    open var animationIntervalInMs:Int? = null
    open var outroIntervalInMs:Int? = null
}

enum class RTPStrategies(val value:Int)
{
    @SerializedName("0") Rng(0),
    @SerializedName("1") Accumulator(1),
}

open class HappyHourConfiguration
{
    open var isHappyHour:Boolean? = null
    open var oddsModifier:BigDecimal? = null
    open var roundPoolBonusPct:BigDecimal? = null
}

open class HappyHourConfig
{
    open var isActive:Boolean? = null
    open var items:ArrayList<HappyHourItem>? = null
}

open class HappyHourItem
{
    open var id:Long? = null
    open var interval:TimeInterval? = null
    open var oddsModifier:BigDecimal? = null
    open var roundPoolBonusPct:BigDecimal? = null
}

open class TimeInterval
{
    open var start:TimePoint? = null
    open var end:TimePoint? = null
}

open class TimePoint
{
    open var hour:Int? = null
    open var minute:Int? = null
}

Kotlin GetGameConfig DTOs

To override the Content-type in your clients, use the HTTP Accept Header, append the .xml suffix or ?format=xml

HTTP + XML

The following are sample HTTP requests and responses. The placeholders shown need to be replaced with actual values.

POST /qry/config/game HTTP/1.1 
Host: s4w2.api.bettor.cc 
Accept: application/xml
Content-Type: application/xml
Content-Length: length

<GetGameConfig xmlns:i="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://schemas.datacontract.org/2004/07/Six4Win.WebApi.ServiceModel">
  <LocationId>String</LocationId>
</GetGameConfig>
HTTP/1.1 200 OK
Content-Type: application/xml
Content-Length: length

<GameConfiguration xmlns:i="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://schemas.datacontract.org/2004/07/Six4Win.ReadModel">
  <HappyHourConfig xmlns:d2p1="http://schemas.datacontract.org/2004/07/Six4Win">
    <d2p1:IsActive>false</d2p1:IsActive>
    <d2p1:Items>
      <d2p1:HappyHourConfig.HappyHourItem>
        <d2p1:Id>0</d2p1:Id>
        <d2p1:Interval>
          <d2p1:End>
            <d2p1:Hour>0</d2p1:Hour>
            <d2p1:Minute>0</d2p1:Minute>
          </d2p1:End>
          <d2p1:Start>
            <d2p1:Hour>0</d2p1:Hour>
            <d2p1:Minute>0</d2p1:Minute>
          </d2p1:Start>
        </d2p1:Interval>
        <d2p1:OddsModifier>0</d2p1:OddsModifier>
        <d2p1:RoundPoolBonusPct>0</d2p1:RoundPoolBonusPct>
      </d2p1:HappyHourConfig.HappyHourItem>
    </d2p1:Items>
  </HappyHourConfig>
  <Id>String</Id>
  <QueueSize>0</QueueSize>
  <RoundConfiguration xmlns:d2p1="http://schemas.datacontract.org/2004/07/Six4Win">
    <d2p1:Coefficients xmlns:d3p1="http://schemas.microsoft.com/2003/10/Serialization/Arrays">
      <d3p1:float>0</d3p1:float>
    </d2p1:Coefficients>
    <d2p1:CountdownConfiguration>
      <d2p1:AssertLockdownStepFromEnd>0</d2p1:AssertLockdownStepFromEnd>
      <d2p1:LockdownStepFromEnd>0</d2p1:LockdownStepFromEnd>
    </d2p1:CountdownConfiguration>
    <d2p1:CountdownDurationInSeconds>0</d2p1:CountdownDurationInSeconds>
    <d2p1:DrawConfiguration>
      <d2p1:AnimationIntervalInMs>0</d2p1:AnimationIntervalInMs>
      <d2p1:IntroIntervalInMs>0</d2p1:IntroIntervalInMs>
      <d2p1:OutroIntervalInMs>0</d2p1:OutroIntervalInMs>
    </d2p1:DrawConfiguration>
    <d2p1:HappyHourConfiguration>
      <d2p1:IsHappyHour>false</d2p1:IsHappyHour>
      <d2p1:OddsModifier>0</d2p1:OddsModifier>
      <d2p1:RoundPoolBonusPct>0</d2p1:RoundPoolBonusPct>
    </d2p1:HappyHourConfiguration>
    <d2p1:IsDoubleTripleActive>false</d2p1:IsDoubleTripleActive>
    <d2p1:IsJackpot5Active>false</d2p1:IsJackpot5Active>
    <d2p1:RTPStrategy>RNG</d2p1:RTPStrategy>
    <d2p1:ResultsDurationInSeconds>0</d2p1:ResultsDurationInSeconds>
  </RoundConfiguration>
</GameConfiguration>